|Size/Type:||Small Animal||Small Magical Beast (Extraplanar)|
|Hit Dice:||1d8+2 (6 hp)||1d8+2 (6 hp)|
|Speed:||30 ft. (6 squares), burrow 10 ft.||30 ft. (6 squares), burrow 10 ft.|
|Armor Class:||15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12||15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12|
|Attack:||Claw +4 melee (1d2-1)||Claw +4 melee (1d2-1)|
|Full Attack:||2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)||2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)|
|Space/Reach:||5 ft./5 ft.||5 ft./5 ft.|
|Special Attacks:||Rage||Rage, Smite Evil|
|Special Qualities:||Low-light vision, scent||Low-light vision, scent, darkvision 60ft., resistance to acid 5, cold 5, and electricity 5, spell resistance 6|
|Saves:||Fort +4, Ref +5, Will +1||Fort +4, Ref +5, Will +1|
|Abilities:||Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6||Str 8, Dex 17, Con 15, Int 3, Wis 12, Cha 6|
|Skills:||Balance +5, Escape Artist +9, Listen +3, Spot +3||Balance +5, Escape Artist +9, Listen +3, Spot +3|
|Feats:||Agile, TrackB, Weapon FinesseB||Agile, TrackB, Weapon FinesseB|
|Environment:||Temperate forests||Any good-aligned plane|
|Organization:||Solitary, pair, or cete (3-5)||Solitary, pair, or cete (3-5)|
|Alignment:||Always neutral||Always chaotic good|
|Advancement:||2 HD (Small)||2 HD (Small)|
The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging. An adult badger is 2 to 3 feet long and weighs 25 to 35 pounds.
Badgers attack with their sharp claws and teeth.
A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. The creature cannot end its rage voluntarily.
A badger has a +4 racial bonus on Escape Artist checks.
Smite Evil (Su)
Once per day a celestial badger can make a normal melee attack to deal 1 point of extra damage against an evil foe.