|Components:||V, S, F|
|Casting Time:||1 standard action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 25d6).
A small, white ceramic cone or prism.