|Level:||Clr 6, Destruction 6|
|Casting Time:||1 standard action|
|Saving Throw:||Will half; see text|
Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature successfully saves, harm deals half this amount, but it cannot reduce the target’s hit points to less than 1.